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<h1><a href="games_v1.html">Google Play Games Services API</a> . <a href="games_v1.revisions.html">revisions</a></h1>
<h2>Instance Methods</h2>
<p class="toc_element">
  <code><a href="#check">check(clientRevision, x__xgafv=None)</a></code></p>
<p class="firstline">Checks whether the games client is out of date.</p>
<p class="toc_element">
  <code><a href="#close">close()</a></code></p>
<p class="firstline">Close httplib2 connections.</p>
<h3>Method Details</h3>
<div class="method">
    <code class="details" id="check">check(clientRevision, x__xgafv=None)</code>
  <pre>Checks whether the games client is out of date.

Args:
  clientRevision: string, Required. The revision of the client SDK used by your application. Format: `[PLATFORM_TYPE]:[VERSION_NUMBER]`. Possible values of `PLATFORM_TYPE` are: * `ANDROID` - Client is running the Android SDK. * `IOS` - Client is running the iOS SDK. * `WEB_APP` - Client is running as a Web App. (required)
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format

Returns:
  An object of the form:

    { # A third party checking a revision response.
  &quot;apiVersion&quot;: &quot;A String&quot;, # The version of the API this client revision should use when calling API methods.
  &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `games#revisionCheckResponse`.
  &quot;revisionStatus&quot;: &quot;A String&quot;, # The result of the revision check.
}</pre>
</div>

<div class="method">
    <code class="details" id="close">close()</code>
  <pre>Close httplib2 connections.</pre>
</div>

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